Plane¶
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class
xc.
BidimLoad
¶ Bases:
xc.ElementBodyLoad
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class
xc.
BidimMecLoad
¶ Bases:
xc.BidimLoad
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getResultant
((BidimMecLoad)arg1, (Pos3d)arg2, (bool)arg3) → SlidingVectorsSystem3d :¶ Returns load resultant (force and moment integration over the elements).
- C++ signature :
- SlidingVectorsSystem3d getResultant(XC::BidimMecLoad {lvalue},Pos3d,bool)
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class
xc.
ShellMecLoad
¶ Bases:
xc.BidimMecLoad
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getGlobalForces
((ShellMecLoad)arg1) → Matrix :¶ Returns force vector(s) in global coordinates.
- C++ signature :
- XC::Matrix getGlobalForces(XC::ShellMecLoad {lvalue})
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getGlobalMoments
((ShellMecLoad)arg1) → Matrix :¶ Returns force vector(s) in global coordinates.
- C++ signature :
- XC::Matrix getGlobalMoments(XC::ShellMecLoad {lvalue})
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getGlobalVectors
((ShellMecLoad)arg1, (Matrix)arg2) → Matrix :¶ - C++ signature :
- XC::Matrix getGlobalVectors(XC::ShellMecLoad {lvalue},XC::Matrix)
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getLocalForce
((ShellMecLoad)arg1) → Vector :¶ Returns local coordinates or force vector.
- C++ signature :
- XC::Vector getLocalForce(XC::ShellMecLoad {lvalue})
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getLocalForces
((ShellMecLoad)arg1) → Matrix :¶ - C++ signature :
- XC::Matrix getLocalForces(XC::ShellMecLoad {lvalue})
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getLocalMoment
((ShellMecLoad)arg1) → Vector :¶ Returns local coordinates of bending moment vector.
- C++ signature :
- XC::Vector getLocalMoment(XC::ShellMecLoad {lvalue})
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getLocalMoments
((ShellMecLoad)arg1) → Matrix :¶ - C++ signature :
- XC::Matrix getLocalMoments(XC::ShellMecLoad {lvalue})
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getVector3dLocalForce
((ShellMecLoad)arg1) → Vector3d :¶ Returns a Vector3d with the local coordinates of the force vector.
- C++ signature :
- Vector3d getVector3dLocalForce(XC::ShellMecLoad {lvalue})
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getVector3dLocalMoment
((ShellMecLoad)arg1) → Vector3d :¶ Returns a Vector3d with the local coordinates of bending moment vector.
- C++ signature :
- Vector3d getVector3dLocalMoment(XC::ShellMecLoad {lvalue})
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class
xc.
ShellUniformLoad
¶ Bases:
xc.ShellMecLoad
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getDistributedGlobalMoments
((ShellUniformLoad)arg1) → Matrix :¶ Returns distributed moment vectors (one for each element) expressed in global coordinates.
- C++ signature :
- XC::Matrix getDistributedGlobalMoments(XC::ShellUniformLoad {lvalue})
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getDistributedLocalMoments
((ShellUniformLoad)arg1) → Matrix :¶ Returns distributed moment vectors (one for each element) expressed in element local coordinates.
- C++ signature :
- XC::Matrix getDistributedLocalMoments(XC::ShellUniformLoad {lvalue})
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getGlobalPressures
((ShellUniformLoad)arg1) → Matrix :¶ Returns pressure vectors (one for each element) expressed in global coordinates.
- C++ signature :
- XC::Matrix getGlobalPressures(XC::ShellUniformLoad {lvalue})
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getLocalPressures
((ShellUniformLoad)arg1) → Matrix :¶ Returns pressure vectors (one for each element) expressed in element local coordinates.
- C++ signature :
- XC::Matrix getLocalPressures(XC::ShellUniformLoad {lvalue})
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getResultant
((ShellUniformLoad)arg1, (Pos3d)arg2, (bool)arg3) → SlidingVectorsSystem3d :¶ Returns the load resultant (integration of the pressures over the elements).
- C++ signature :
- SlidingVectorsSystem3d getResultant(XC::ShellUniformLoad {lvalue},Pos3d,bool)
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class
xc.
BidimStrainLoad
¶ Bases:
xc.BidimLoad
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getStrain
((BidimStrainLoad)arg1, (int)arg2) → Vector :¶ - C++ signature :
- XC::Vector getStrain(XC::BidimStrainLoad {lvalue},unsigned long)
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getStrains
((BidimStrainLoad)arg1) → std_vector_xc_vector :¶ - C++ signature :
- std::vector<XC::Vector, std::allocator<XC::Vector> > getStrains(XC::BidimStrainLoad {lvalue})
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setStrainComp
((BidimStrainLoad)arg1, (int)arg2, (int)arg3, (float)arg4) → None :¶ - C++ signature :
- void setStrainComp(XC::BidimStrainLoad {lvalue},unsigned long,unsigned long,double)
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class
xc.
ShellStrainLoad
¶ Bases:
xc.BidimStrainLoad