Three-dimensional entities¶
- class geom.BND3d¶
Bases:
geom.GeomObj3d
- property area¶
return object area.
- property diagonal¶
returns a vector from PMin to PMax.
- getCenterOfMass((BND3d)arg1) Pos3d : ¶
- C++ signature :
Pos3d getCenterOfMass(BND3d {lvalue})
- getIx((BND3d)arg1) float : ¶
- C++ signature :
double getIx(BND3d {lvalue})
- getIy((BND3d)arg1) float : ¶
- C++ signature :
double getIy(BND3d {lvalue})
- getMax((BND3d)arg1, (int)arg2) float : ¶
returns maximum value of i coordinate.
- C++ signature :
double getMax(BND3d {lvalue},unsigned short)
- getMin((BND3d)arg1, (int)arg2) float : ¶
returns minimum value of i coordinate.
- C++ signature :
double getMin(BND3d {lvalue},unsigned short)
- getPxy((BND3d)arg1) float : ¶
- C++ signature :
double getPxy(BND3d {lvalue})
- getVertexList((BND3d)arg1) list : ¶
Return a Python list containing the positions of the vertices.
- C++ signature :
boost::python::list getVertexList(BND3d {lvalue})
- getVertices((BND3d)arg1) list : ¶
Return a Python list containing the positions of the vertices.
- C++ signature :
boost::python::list getVertices(BND3d {lvalue})
- property height¶
returns object height.
- property length¶
returns object length.
- property pMax¶
upper right corner.
- property pMin¶
lower left corner.
- update((BND3d)arg1, (Pos3d)arg2) None : ¶
- C++ signature :
void update(BND3d {lvalue},Pos3d)
- property volume¶
returns object volume.
- property width¶
returns object width.