Three-dimensional entities¶
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class
geom.
BND3d
¶ Bases:
geom.GeomObj3d
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area
¶ return object area.
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diagonal
¶ returns a vector from PMin to PMax.
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getCenterOfMass
((BND3d)arg1) → Pos3d :¶ - C++ signature :
- Pos3d getCenterOfMass(BND3d {lvalue})
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getIx
((BND3d)arg1) → float :¶ - C++ signature :
- double getIx(BND3d {lvalue})
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getIy
((BND3d)arg1) → float :¶ - C++ signature :
- double getIy(BND3d {lvalue})
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getMax
((BND3d)arg1, (int)arg2) → float :¶ returns maximum value of i coordinate.
- C++ signature :
- double getMax(BND3d {lvalue},unsigned short)
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getMin
((BND3d)arg1, (int)arg2) → float :¶ returns minimum value of i coordinate.
- C++ signature :
- double getMin(BND3d {lvalue},unsigned short)
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getPxy
((BND3d)arg1) → float :¶ - C++ signature :
- double getPxy(BND3d {lvalue})
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height
¶ returns object height.
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length
¶ returns object length.
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pMax
¶ upper right corner.
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pMin
¶ lower left corner.
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update
((BND3d)arg1, (Pos3d)arg2) → None :¶ - C++ signature :
- void update(BND3d {lvalue},Pos3d)
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volume
¶ returns object volume.
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width
¶ returns object width.
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